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3dfdbb2)
Also added arrow keys for player controls
Never saw no, military solution
Didn't always end up as something worse but
Never saw no, military solution
Didn't always end up as something worse but
-[E]Let me say this [C#]first
+[E]Let me say this [C#m]first
-[Badd2] [B]If I ever [C#sus4]lose my [C#]faith in you [Db5][D] [Esus4] [E]
+[Badd2] [B]If I ever [C#sus4]lose my [C#]faith in you [Dadd#4][D] [Esus4] [E]
(If I ever lose my faith in you)
[Badd2] [B]There'd be nothing [C#sus4]left for[C#] me to do [Db5][D] [Esus4] [E]
(If I ever lose my faith in you)
[Badd2] [B]There'd be nothing [C#sus4]left for[C#] me to do [Db5][D] [Esus4] [E]
<div id="helpModal" class="help-modal">
<h1>Keyboard Shortcuts <kbd class="help-key"><span>?</span></kbd></h1>
<div id="helpClose" class="help-close">×</div><!-- .help-close -->
<div id="helpModal" class="help-modal">
<h1>Keyboard Shortcuts <kbd class="help-key"><span>?</span></kbd></h1>
<div id="helpClose" class="help-close">×</div><!-- .help-close -->
<div id="helpModalContent" class="help-modal-content">
<div id="helpModalContent" class="help-modal-content">
<div id="helpListWrap" class="help-list-wrap">
<!--
<div id="helpListWrap" class="help-list-wrap">
<!--
<span class="help-key-def">Pause/Play</span>
</li>
<li class="help-key-unit">
<span class="help-key-def">Pause/Play</span>
</li>
<li class="help-key-unit">
- <kbd class="help-key"><span>r</span></kbd>
+ <kbd class="help-key"><span>r or up arrow</span></kbd>
<span class="help-key-def">Return to start</span>
</li>
<li class="help-key-unit">
<span class="help-key-def">Return to start</span>
</li>
<li class="help-key-unit">
- <kbd class="help-key"><span>b</span></kbd>
+ <kbd class="help-key"><span>b or left arrow</span></kbd>
<span class="help-key-def">Rewind 10 secs</span>
</li>
<li class="help-key-unit">
<span class="help-key-def">Rewind 10 secs</span>
</li>
<li class="help-key-unit">
- <kbd class="help-key"><span>f</span></kbd>
+ <kbd class="help-key"><span>f or right arrow</span></kbd>
<span class="help-key-def">Fast forward 10 secs</span>
</li>
<li class="help-key-unit">
<span class="help-key-def">Fast forward 10 secs</span>
</li>
<li class="help-key-unit">
-// Javascript functions for controling audio
+// Javascript functions for controlling audio
starttime = null;
endtime = null;
starttime = null;
endtime = null;
-return2start = 82;
-backfewsecs = 66;
-forwardfewsecs = 70;
+leftarrow = 37;
+uparrow = 38;
+rightarrow = 39;
+downarrow = 40;
+forwardfewsecs = 70;
+return2start = 82;
+
howmanysecs = 10;
window.onload = function() {
howmanysecs = 10;
window.onload = function() {
e.preventDefault();
return;
e.preventDefault();
return;
- } else if (ev.keyCode == return2start) {
+ } else if (ev.keyCode == return2start || ev.keyCode == uparrow) {
if (starttime != null) {
song.currentTime = starttime;
} else {
if (starttime != null) {
song.currentTime = starttime;
} else {
- } else if (ev.keyCode == backfewsecs) {
+ } else if (ev.keyCode == backfewsecs || ev.keyCode == leftarrow) {
song.currentTime -= howmanysecs;
song.play()
return;
song.currentTime -= howmanysecs;
song.play()
return;
- } else if (ev.keyCode == forwardfewsecs) {
+ } else if (ev.keyCode == forwardfewsecs || ev.keyCode == rightarrow) {
song.currentTime += howmanysecs;
song.play();
song.currentTime += howmanysecs;
song.play();